Alex Aznar Samperi
Alex Aznar Samperi
Character artist @ elite3d | alejandroaznarsamperi@gmail.com
Valencia, Spain

About

I'm a 3d character artist working on characters on the AAA field al elite3d. For any interested freelance massage me here: alejandroaznarsamperi@gmail.com

Skills

Hair/Fur SimulationRenderingCharacter ModelingDigital SculptingLow-poly ModelingRiggingUV MappingSculptingRetopologyHigh-poly ModelingPBR Texturingmarvelous designergame artLook Developmentcharacter design3D Modeling

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
Blender
Blender
Keyshot
Keyshot
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
3ds Max
3ds Max
Vegas Pro
Vegas Pro
After Effects
After Effects

Productions

  • Bh art socialgraphic elite3d 4k
    • Video Game
      Bloodhunt
    • Year
      2021
    • Role
      Character Artist
    • Company
      elite3d
  • Caratula hyper scape 1995211
    • Video Game
      Hyper Scape
    • Year
      2020
    • Role
      Character Artist
    • Company
      elite3d
  • 84ab79f3
    • Video Game
      Call of Duty Modern Wafare
    • Year
      2019
    • Role
      Character artist
    • Company
      elite3d
  • Bikes2
    • Movie
      Bikes
    • Year
      2019
    • Role
      3D generalist, but overall, 3d modeling and rigging.
    • Company
      Trivision
  • Lifetime poster 1526032071
    • Movie
      Lifetime: A PAC-MAN Story
    • Year
      2018
    • Role
      Rigging, Character Modeling, Sets and Props Modeling, Hair and Fur, Cloth Simulation.
    • Company
      PrimerFrame BandaiNamco

Experience

  • character artist at elite3d
    valencia, Spain
    August 2021 - Present

  • junior character artist at elite3d
    Valencia, Spain
    October 2019 - August 2021

  • 3D Modeler at Bikes AIE
    Valencia, Spain
    May 2018 - August 2018

    I worked as a 3D generalist. I supervised and fixed some sets, modeled some other props, did some rigging and some render layer management.